Shayne Taylor is an illustrator, designer and maker originally from Detroit, but now making her home in Chicago, Illinois.
She attended The College for Creative Studies in Detroit and worked a variety of jobs in illustration, design and restoration before becoming a full-time freelance illustrator and designer.
Full shownotes: http://yourcreativepush.com/shaynetaylor
-The game-changing realization that she could actually make a living from her creativity.
-How things changed when she took Illustration at The College for Creative Studies in Detroit.
-Her decision to move to Chicago and her early experiences there.
-Doing craft shows and DIY trunk shows and how they can help you to make not just sales but connections.
-Why we struggle to call ourselves artists and instead define ourselves by what we do to make money.
-How to handle our parents not understanding what we do creatively.
-Restoring vintage circus posters.
-Unpredictability and how it plays a role in her art as well as the projects that she takes on.
-How she handles self-doubt and expectations of others.
-Finding ways to make yourself uncomfortable, because that is where the growth comes from (and you always feel better after).
-How she started using wood as a canvas.
-A quote from Ed Catmull that inspired her to quit and go full-time freelance: “Always take a chance on better, even if it seems frightening.”
“The idea of drawing and telling my story without having to talk was the best thing in the world.”
“When you put yourself into a new atmosphere, you become different.”
“If someone doesn’t like it, it’s not the end of the world. It’s just one person and you’re never going to please everybody.”
“It’s interesting to try to explain what you to do people who have absolutely no clue what you do. It feels like you’re making something up.”
“The unpredictability is a huge part of being creative.”
“You learn so much when you make yourself do things that you don’t necessarily like doing.”
Jan Urschel is a freelance concept designer and illustrator working in the entertainment industry, designing for feature films and video games. Clients include: Paramount Pictures, Warner Bros, Lucasfilm, Marvel, EA, Sony, Ubisoft, LucasArts, Cloud Imperium Games, Psyop etc.
Full shownotes: http://yourcreativepush.com/janurschel
-His decision to go to school for Japanese studies and what that did for his art.
-Living and working in Singapore as a graphic designer.
-His inspiration to become a concept designer and the thought process behind making the switch.
-How he started and stopped his art many times over many years.
-How he got his first job at LucasArts and what it was like to work there.
-The struggle of either not being allowed to show the work that he did on a project, or not wanting to show it because it has been so long.
-The importance of doing personal work as a freelancer and how he attempts to find the balance of personal work and client work.
-How he is in his most productive and effective state when he is employing painful self-discipline.
-His “Project T” and the importance of pursuing your own personal projects for the simple purpose of self-pleasure.
“As a freelancer, you need some material to show off what you can do.”
“In order to put yourself out there in a way that is true to yourself, you really need to put out personal work. And a lot of it.”
“You have to follow your own path and listen to your creative ideas.”
“Live your life and have a bit of fun. People are too focused on making money or becoming a superstar.”
“Experience as much as you can and live a full life. That will help you to become a better creative in the end.”
Amber Rae is an author, artist, and speaker whose work invites you to live your truth, befriend your emotions, and express your gifts.
Her writing blends raw, personal storytelling with actionable aha! moments and has reached more than 5 million people in 195 countries. Her public art has spread to more than 20 countries, and she's spoken to and collaborated with brands like Kate Spade, Apple, Amazon, and Unilever.
Her book, Choose Wonder Over Worry: Move Beyond Fear and Doubt to Unlock Your Full Potential is your official invitation to face your fears, wake up to your truth, and get to the source of what’s holding you back.
Full shownotes: http://yourcreativepush.com/amberrae
-Her journey of self-discovery.
-Always pushing herself to be honest and vulnerable in her book instead of being “safe.”
-Choosing to focus on the people who love your work rather than the people who might not understand it.
-Being told from a mentor that her story “didn’t matter” and how it affected her mindset and her output.
-The difference between “toxic” worry and “useful” worry.
-Using journaling to talk to your worries and other resistances.
-How and when perfectionism can actually be a good thing.
-How we stop ourselves from progressing or self-sabotage with upper limiting.
-How we are often afraid to lose our suffering because we are afraid to lose our excuses.
-Her suitcase analogy for people who say that they don’t have enough time.
-How she felt while writing the book and how she feels now that the book is finished.
“Am I going to write the safe book or am I going to write the true book?”
“In order to be raw and vulnerable, that requires deep and profound honesty with yourself.”
“You can think of worry as both an inner child throwing a tantrum as well as a parent trying to protect us at the same time.”
“What are the excuses that you’re telling yourself and how do you face them?”
“There is something inside of you dying to be born and you know it. You feel it.”
“What is that thing that is dying to come through you and how will you spend five minutes with it today?”
The Artist’s Way by Julia Cameron
Iris Compiet is an artist and Illustrator living and working in the Netherlands. She worked as a graphic designer for 16 years before making the decision to become a full-time freelance artist and illustrator.
She draws inspiration from European folklore, mythology, fairytales, ghost stories and anything from tombstones, Victorian photography to popular movies and music. She explores the depths of darkness to find the light.
Iris used Kickstarter to successfully fund her book, Fairies of the Faultlines, a collection of drawings that she started in May and June of 2016 when she participated in the #mermay and #junefae challenges on Instagram.
Full shownotes: http://yourcreativepush.com/iris
-Her experience of going to school in the Netherlands and working as a graphic designer for 16 years.
-How the Kickstarter for her book, Faeries of the Faultlines torpedoed her to become a full-time artist and illustrator.
-How and why she decided to go full-time as an illustrator.
-Dealing with imposter syndrome and the fact that we all have it and should talk about it more.
-How she wanted her faerie art to have more grit.
-How she handled her battle with Carpal Tunnel Syndrome.
-Doing the #mermay and #junefae challenges.
-How she grew her Instagram followers from 1,000 to 50,000.
-Treating her sketchbook like a playground and always saving her old ones so that she can look back and get new ideas.
-Sharing your rough drafts, sketches and mistakes.
-Finding time throughout your day that you are normally wasting in order to create your art.
-Continuing to sculpt and how it has helped her see things in a new way.
-The triumph of her Kickstarter for Faeries of the Faultlines and some of the pitfalls that she encountered along the way.
“People always think that you need to be successful before a certain age, and I think that is a load of BS.”
“It’s very important to talk about imposter syndrome and acknowledge that it is there. It’s not a problem that it’s there. Just know how to deal with it. We all have it.”
“It sucks that you second guess everything you do. But that’s just your mind telling you things that aren’t true.”
“All of these influences and inspirations I had as a child are finally finding their way into this world. I’m painting faeries now!”
“My Instagram exploded, just by daily posting.”
“I don’t believe there are failures. I believe that there are tries. Your ‘failure’ might be a trial for a new piece or the first version of something else.”
“I took away the expectations that I thought people were having, and I just had fun.”
“I call my sketchbook my playground. I can do anything I want. There’s no restrictions, there’s no laws. It’s just me, the paper, my pencil and an eraser. I just have fun.”
“Art is life. It’s like breathing and eating. I need it.”